DescriptionThis is a raw footage video. On February 26, 1993 fifth graders, Stephanie, Michelle, Milin and their classmates, worked on the Guess My Tower task in a class session, about a year after the “Gang...
DescriptionIn this one hour and forty minute unedited video, the fourth grade class was divided into pairs to work on a Towers problem on February 6, 1992. At the beginning of the session, there are two sheets...
DescriptionThis is the first clip of a series of seven of tower problem focusing on 4-tall tower using unifix cubes of two different colors (red and blue). Researcher Martino began by asking what a tower is and...
DescriptionThis is the second clip in a series of seven of building towers four tall problem using red and blue unifix towers. Brian suggests a new tower with two blue and two reds. Jeff said he would build the...
DescriptionThis was the second session that 6th grade students from the Plainfield, NJ district explored probability by playing dice games in an after-school enrichment program. In this video, different pairs of...
DescriptionReflections III – Math Seminar: March 11, 2002 (College Sophomore)
An interview of both Jeff and Romina was conducted during a seminar meeting of math education researchers on March 11, 2002 at the...
DescriptionOn February 6, 1992 two classes of 4th grade students at Harding Public School in Kenilworth, NJ were given the ―Towers 5-high‖ task involving a choice of two colors of Unifix cubes. Romina and...
DescriptionIn this session, four high school students: Magda, Angela, Michelle, and Sherly, work on the Pizza Problem as described in the task previously mentioned. The researchers start by having a student,...
DescriptionThis was an interview following the second session that 6th grade students from the Plainfield, NJ district explored probability by playing dice games in an after-school enrichment program. In this...
DescriptionThis was an interview following the second session that 6th grade students from the Plainfield, NJ district explored probability by playing dice games in an after-school enrichment program. In this...